FIRST LEGO League in Your Classroom!
Access to Learn to Code and Code to Learn Cross Curricular lessons aligned to Canadian Provincial Curriculum Standards
FIRST LEGO League in Your Classroom!
FIRST LEGO League in Your Classroom!
Using Variables and Multiplication for a Fun Game of Curling
Racing to the right place with your understanding of ordered pairs, and precise movements.
Using coding to model a simple electric circuit.
Making a robotic spinner and random number generators to study probability
Learning form and function through the thoughtful design of robotic sports equipment and remote controls.
Using Clever Programming to Graph the Output of the mBots Sensors
Using the sensors on the mBot to split continuous data, into discrete data, and playing music along the way.
Making patterns with geometry and light!
Access to Learn to Code and Code to Learn Cross Curricular lessons aligned to Canadian Provincial Curriculum Standards
FIRST LEGO League in Your Classroom!
FIRST LEGO League in Your Classroom!
Using Variables and Averages for a Fun Game of Bocce Ball!