Very Variable Game Day (Gr. 4-6)


Students program Dash and Dot using variables that they will incorporate in a variety of fun games.


Play familiar games using variables to produce random actions within a range

Educational Standards


  • Grade 5 - Mathematics, Probability
  • Grade 6 - Mathematics, Probability

British Columbia

  • Grade 4 - Mathematics, Probability, ADST


  • Grade 6 - Mathematics, Chance and Uncertainty, Probability, ICT, Foundational Operations, Knowledge and Concepts

Lesson Procedure

  • Class 1: Game Setup (15 minutes)
  • Class 2: Game Day (90+ minutes)


Robots and Accessories

Other Supplies

  • Tablets - See Tablet Compatibility
  • Masking tape
  • 10 coins or other common identical objects
  • Xylophone mallet or other pointer-like object
  • Egg timer
  • All printouts in the downloads section

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