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Dash & Dot: Very Variable Game Day (Gr. 4-6)

Description

Students program Dash and Dot using variables that they will incorporate in a variety of fun games.

Objectives

Play familiar games using variables to produce random actions within a range

Lesson Procedure

  • Class 1: Game Setup (15 minutes)
  • Class 2: Game Day (90+ minutes)


 

Robots and Accessories


Other Supplies


  • Masking tape
  • 10 coins or other common identical objects
  • Xylophone mallet or other pointer-like object
  • Egg timer
  • All printouts in the downloads section
  • Tablets - See Tablet Compatibility

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