Matatalab: Coding a Message (Gr. 2-3)
Description
In this lesson, students will code and manipulate MatataBot in order to create block letters to form a one word message. Students will plan out specific coding, number, and angle blocks that will be required to allow MatataBot to form the one word message.
Objectives
- Examine angles used in block letter font alphabetical letters.
- Develop code needed to draw block letters.
- Program MatataBot to draw block letters that form a word or message.
Curriculum Connections Summary
- Ontario – Coding & Art
- British Columbia – ADST & Art
- Alberta & Nova Scotia – ICT & Art
- New Brunswick, Quebec, Saskatchewan, Manitoba, Prince Edward Island, & Newfoundland and Labrador – Art
Find Out More
Screen Free: A more friendly way to learn fundamental coding concepts at a very early age. A physical way to learn abstract coding ideas without screen-time.
Words Free: The coding blocks have intuitive graphical symbols on them, building confidence for kids to predict the movement of the robot as well as to test and confirm their reasoning.
Game Based Learning: With Matatalab, if kids don't feel like seriously coding, they are play maze game adventures.