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DidaCubes E1 - Events: Starting Line Lights

Description

Level E, Lesson 1: Students will briefly review what they have already accomplished with Sequences and Loop blocks and explore using Event blocks.

Objectives

  • Define how events are used to create code.
  • Define the Button Pressed block and how it might be used.
  • Design a program that uses Button Pressed block.


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DidaCubes
DidaCubes

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