A2: Sequences - Sequences of Coding
Description
In this lesson, students will use sequences along with advanced coding that includes parameter blocks, angle blocks, loop blocks, and function blocks. Students will design a race car, map out a race course for their car, and program their car to successfully complete the race coursing using Matatalab coding blocks.
Objectives
- Create a race car
- Create a race course
- Test advanced coding sequences through the use of Matatalab components and the race car and race course
Curriculum Connections Summary
- Ontario - Mathematics (Coding)
- British Columbia - ADST
- Alberta - ICT
- Nova Scotia - ICT
Find Out More
Screen Free: A more friendly way to learn fundamental coding concepts at a very early age. A physical way to learn abstract coding ideas without screen-time.
Words Free: The coding blocks have intuitive graphical symbols on them, building confidence for kids to predict the movement of the robot as well as to test and confirm their reasoning.
Game Based Learning: With Matatalab, if kids don't feel like seriously coding, they are play maze game adventures.