F3: Variables - Single Variables
Description
Level F, Lesson 3: Students use variables in a program. They will use Blockly preset programs and Challenge Cards to practice their new skills.
Objectives
- Define a variable
- Understand the benefits of using variables
- Use variables to revise code and complete coding challenges in an iterative process
Curriculum Connections Summary
- Ontario - Mathematics - Algebra (Coding)
- British Columbia - ADST
- Alberta - ICT
- Nova Scotia - ICT
Robots and Accessories
Other Supplies
- Pencils
- Projector or interactive display with mirroring capability
- (optional) Challenge Cards: F 2.1, F 2.2, F 2.3
- (optional) 1 dry erase marker per group
- (optional) access to Twitter and Instagram
- Tablets - See Tablet Compatibility
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
- Buy Dash and Dot
- Free Apps for Apple and Android
- Tablet Compatibility
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