Dash & Dot: The Robot Games (Gr. 3-6)
Description
Challenge your school to compete in the Robot Games! Students will compete in a series of mathematics themed activities where they use Dash and Dot to solve a problem and earn points for themselves, their grade, and/or their school.
Objectives
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Students will compare numbers at an appropriate grade level.
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Students will model numbers at an appropriate grade level.
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Students will measure distances at an appropriate grade level.
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Students will do operations on numbers at an appropriate grade level.
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Students will draw geometric shapes at an appropriate grade level.
Lesson Procedure
- Set up 5 games in rotating stations.
- Students will complete each activity and receive a stamp or stamps from each station to tally up their points for each activity.
- This section will include an outline of each activity.
- Detailed setup instructions for each activity are included in the game guides in the printout section.
Curriculum Connections Summary
- Ontario - Mathematics - Algebra (Coding)
- Quebec - Mathematics
- New Brunswick - Mathematics
- Nova Scotia - Mathematics & ICT
- Alberta - Mathematics & ICT
- British Columbia - Mathematics & ADST
- Manitoba - Mathematics
- Prince Edward Island - Mathematics
- Saskatchewan - Mathematics
- Newfoundland & Labrador - Mathematics
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum
Robots and Accessories
Other Supplies
- Masking tape
- 20 blocks or balls
- Boards, ropes, or books
- Highlighter
- Stuffed animals or objects to corral
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
- Buy Dash and Dot
- Free Apps for Apple and Android
- Tablet Compatibility
- View All Lessons
- Subscribe for Premium Co-Curricular Lessons
- Start a Robotics Coding Club
- Register for the Worldwide Robotics Competition