Puzzlets: ELA Activities (Gr. K-2)
Description
In this lesson, students will program Dash using Puzzlets. They will apply coding concepts such as sequences and loops to complete spelling and other English Language Arts activities.
Objectives
- Program Dash the robot using sequences of Puzzlet tiles
- Practice identifying letters of the alphabet
- Practice reading and spelling simple CVC words
Lesson Procedure
- Class 1: Puzzlet - ELA Activities (45 minutes)
Robots and Accessories
Other Supplies
- Puzzlets Play Tray (1 per group)
- Letter Mat Squares PDF (1 per group)
- Pencils
- Butcher paper
- Scissors
- Rulers
- Masking tape
- [Optional] projector or interactive display with mirroring capability
- Tablets - See Tablet Compatibility
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
- Buy Dash and Dot
- Free Apps for Apple and Android
- Tablet Compatibility
- View All Lessons
- Subscribe for Premium Co-Curricular Lessons
- Start a Robotics Coding Club
- Register for the Worldwide Robotics Competition
