Puzzlets: ELA Activities (Gr. K-2)

Description

In this lesson, students will program Dash using Puzzlets. They will apply coding concepts such as sequences and loops to complete spelling and other English Language Arts activities.

Objectives

  • Program Dash the robot using sequences of Puzzlet tiles
  • Practice identifying letters of the alphabet
  • Practice reading and spelling simple CVC words

Lesson Procedure

  • Class 1: Puzzlet - ELA Activities (45 minutes)


 

Robots and Accessories

Other Supplies

  • Puzzlets Play Tray (1 per group)
  • Letter Mat Squares PDF (1 per group)
  • Pencils
  • Butcher paper
  • Scissors
  • Rulers
  • Masking tape
  • [Optional] projector or interactive display with mirroring capability
  • Tablets - See Tablet Compatibility

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