Path: E-I-E-I Dash (Gr. K-1)
Description
In this lesson, students will write a plan for a “human” program. Then, students will write a plan for a program for Dash and implement the program using the Path app.
Objectives
- Create a program for a “human” robot to follow
- Plan and then write a program using Path
- Use fine motor skills to cut and glue pieces of paper
- Use one-to-one correspondence
Lesson Procedure
- Class 1: Human Computers (15 minutes)
- Class 2: Dash's Path (15 minutes)
- Class 3: Farmer Dash (15 minutes)
Curriculum Connections Summary
- Ontario - Language & Mathematics - Algebra (Coding)
- Quebec - Language & Mathematics
- New Brunswick - Language & Mathematics
- Nova Scotia - Mathematics & ICT
- Alberta - Language, Mathematics & ICT
- British Columbia - Mathematics & ADST
- Manitoba - Mathematics
- Prince Edward Island - Mathematics
- Saskatchewan - Language & Mathematics
- Newfoundland & Labrador - Language & Mathematics
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum
Robots and Accessories
Other Supplies
- Human Path Activity worksheet (1 per student)
- Farmer Dash worksheet (1 per student)
- Scissors
- Glue or tape
- Crayons
- Projector or interactive display with mirroring capability
- Tablets - See Tablet Compatibility
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
- Buy Dash and Dot
- Free Apps for Apple and Android
- Tablet Compatibility
- View All Lessons
- Subscribe for Premium Co-Curricular Lessons
- Start a Robotics Coding Club
- Register for the Worldwide Robotics Competition