# Path: An Introduction (Gr. K-1)

**Description**

In this lesson, students will use teamwork, critical thinking, and problem-solving skills to write programs in the Path app that move Dash as close as possible to a water bottle.

**Objectives**

- Write a program in the Path app
- Use iterations of a peer's program and improve on it

**Lesson Procedure**

- Class 1: Introduction to Measurement (45 minutes)

# Curriculum Connections Summary

- Ontario - Mathematics - Algebra (Coding)
- Quebec - Mathematics
- New Brunswick - Mathematics
- Nova Scotia - Mathematics & ICT
- Alberta - Mathematics & ICT
- British Columbia - Mathematics & ADST
- Manitoba - Mathematics
- Prince Edward Island - Mathematics
- Saskatchewan - Mathematics
- Newfoundland & Labrador - Mathematics
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum

**Robots and Accessories**

**Other Supplies**

- Tape
- Water bottles (1 per group)
- Projector or interactive display with mirroring capability
- Tablets - See Tablet Compatibility

## Find Out More

*Open their eyes to how the world works, coding ideas into adventures.*

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