Unit 2: Lesson 7: Using Conditionals

Description

Students will put their knowledge of conditionals to use for their projects. They will review, practice, and implement conditionals through a guided activity, in-app Challenges, and activities in their Unit 2 Design Process Notebooks.

Objectives

  • Review conditionals
  • Learn some specific uses for conditionals in games
  • Complete the Project Pathway: Decide activities in their Unit 2 Design Process Notebook

Curriculum Connections Summary

  • Ontario - Mathematics - Algebra (Coding) & Language
  • Quebec - Mathematics
  • New Brunswick - Mathematics & Language
  • Nova Scotia - Mathematics & ICT
  • Alberta - Mathematics, Language, ICT & CTF
  • British Columbia - Mathematics, Language & ADST
  • Manitoba - Mathematics & Language
  • Prince Edward Island - Mathematics & Language
  • Saskatchewan - Mathematics & Language
  • Newfoundland & Labrador - Mathematics & Language
  • Yukon Territories - Follow's B.C.'s Curriculum
  • Northwest Territories - Follows Alberta's Curriculum
  • Nunavut - Follows Alberta's Curriculum


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