Unit 2: Lesson 7: Using Conditionals
Description
Students will put their knowledge of conditionals to use for their projects. They will review, practice, and implement conditionals through a guided activity, in-app Challenges, and activities in their Unit 2 Design Process Notebooks.
Objectives
- Review conditionals
- Learn some specific uses for conditionals in games
- Complete the Project Pathway: Decide activities in their Unit 2 Design Process Notebook
Curriculum Connections Summary
- Ontario - Mathematics - Algebra (Coding) & Language
- Quebec - Mathematics
- New Brunswick - Mathematics & Language
- Nova Scotia - Mathematics & ICT
- Alberta - Mathematics, Language, ICT & CTF
- British Columbia - Mathematics, Language & ADST
- Manitoba - Mathematics & Language
- Prince Edward Island - Mathematics & Language
- Saskatchewan - Mathematics & Language
- Newfoundland & Labrador - Mathematics & Language
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum
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