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Unit 2: Lesson 4: Reusable Functions

Description

Students will learn how to create functions that are reusable by going through a guided activity. They will then practice creating them through in-app Challenge sand activities in their Unit 2 Design Process Notebooks.

Objectives

Students will:

  • Be introduced to reusable functions.
  • Learn to create reusable functions in the Turn and Look activity.
  • Complete the Try It Out: Go Button and Activity Menu: Remember activities in their Design Process Notebook.


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Cue
Cue

Cue is an incredibly clever robot with a witty attitude that’s full of interactive surprises.