Unit 1: Lesson 3: Design Thinking
Description
Students will compare and contrast using Block & JavaScriptⓇ versus Wonder programming. Students will begin a creative writing project within the framework of the Design Thinking Process. They will begin by using their Unit 1 Design Process Notebook to learn the goals of their project, define it within a specific context, and generate ideas.
Objectives
- Compare and contrast the two coding paradigms presented in Block & JavaScript and Wonder
- Learn about the Design Thinking Process and its application to the creative writing process
- Identify and develop a project idea for Cue
Curriculum Connections Summary
- Ontario - Mathematics - Algebra (Coding) & Language
- Quebec - Mathematics
- New Brunswick - Mathematics & Language
- Nova Scotia - Mathematics, Language & ICT
- Alberta - Mathematics, Language, ICT & CTF
- British Columbia - Mathematics, Language & ADST
- Manitoba - Mathematics & Language
- Prince Edward Island - Mathematics & Language
- Saskatchewan - Mathematics & Language
- Newfoundland & Labrador - Mathematics & Language
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum
Find Out More
Cue is an incredibly clever robot with a witty attitude that’s full of interactive surprises.
- Buy Cue: Shop for Cue
- Getting Started: Get Started with Cue
- Free Cue Apps for Apple, Android, Windows, Chrome, Kindle, Web-based (on Chrome browser)
- Register for the Worldwide Robotics Competition