Unit 1: Lesson 1: Introduction to Cue

Description

Students will examine the robot components of Cue to understand how the robot is able to move, display lights, and play sounds. Students will use the Cue app to program the robot’s movements, lights, and sounds using both block-based programming and JavaScript®.

Objectives

  • Identify the Cue robot’s motors, lights, microphones, and speakers
  • Use sequences to program Cue’s movements, lights, and sounds
  • Use block-based and JavaScript languages to program Cue

Curriculum Connections Summary

  • Ontario - Mathematics - Algebra (Coding) & Language
  • Quebec - Mathematics
  • New Brunswick - Mathematics & Language
  • Nova Scotia - Mathematics & ICT
  • Alberta - Mathematics, Language, ICT & CTF
  • British Columbia - Mathematics, Language & ADST
  • Manitoba - Mathematics & Language
  • Prince Edward Island - Mathematics & Language
  • Saskatchewan - Mathematics & Language
  • Newfoundland & Labrador - Mathematics & Language
  • Yukon Territories - Follow's B.C.'s Curriculum
  • Northwest Territories - Follows Alberta's Curriculum
  • Nunavut - Follows Alberta's Curriculum


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Cue
Cue

Cue is an incredibly clever robot with a witty attitude that’s full of interactive surprises.