Identifying Shapes: Shaping Up! (Gr. K-1)

Description

In this lesson, students will explore basic shapes found in equipment on the playground. Then, students will use shapes to design a new piece of playground equipment that will get them into good physical shape. Finally, they will program Dash to name and “use” this piece of equipment.

Objectives

  • Recognize and identify shapes
  • Analyze how shapes can be used to design a new piece of playground equipment
  • Program a set of sequenced instructions

Lesson Procedure

  • Class 1: Construction (30 minutes)
  • Class 2: Programming Dash (30 minutes)

Curriculum Connections Summary

  • Ontario - Mathematics - Algebra (Coding)
  • Quebec - Mathematics
  • New Brunswick - Mathematics
  • Nova Scotia - Mathematics & ICT
  • Alberta - Mathematics & ICT
  • British Columbia - Mathematics & ADST
  • Manitoba - Mathematics
  • Prince Edward Island - Mathematics
  • Saskatchewan - Mathematics
  • Newfoundland & Labrador - Mathematics
  • Yukon Territories - Follow's B.C.'s Curriculum
  • Northwest Territories - Follows Alberta's Curriculum
  • Nunavut - Follows Alberta's Curriculum


 

Robots and Accessories

Other Supplies

  • Pre-cut circles, squares, triangles, rectangles (1 set per group)
  • Large sheet of bulletin board paper or tarp (1 per class)
  • Small bag (1 per group)
  • Tape (1 roll per group)
  • Roll of masking or washi tape (1 per group)
  • Metric stick (1 per group)
  • [Optional] access to Twitter and Instagram
  • Tablets - See Tablet Compatibility

Find Out More