Learn to Code Curriculum
Scope & Sequence
The Cue Learn to Code Curriculum is organized into three coding units and covers 8 fundamental coding concepts: sequencing, loops, events, conditionals, functions, variables, booleans and arrays.
For students who are new to Cue, we recommend beginning with Unit 1.
Each coding level is aligned to a recommended grade as a guide, but we also suggest that you consider your students' coding experience when determining where to start and finish.
Help students learn about robot capabilities and coding concepts so that they can apply them to a long-term design thinking project.
Designed to align with the following standards:
- CSTA
- ISTE
- NGSS
- Common Core
Includes connections to: Code.org’s Computer Science Discovery series
Scope & Sequence |
Unit 1 Creative Writing |
Unit 2 Game Design |
Unit 3 Innovation |
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Recommended Grade Level | Sixth | Seventh | Eighth |
Design Thinking Process | * | * | * |
Block-Based Programming | * | * | * |
State-Machine Based Programming | * | * | * |
Javascript Programming | * | * | * |
Computing Systems | * | * | * |
Data Analysis |
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* | * |
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|
|
Sequences | * | * | * |
Events & Sensors | * | * | * |
Loops | * | * | * |
Functions |
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* | * |
Variables |
|
* | * |
Conditionals |
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* | * |
Booleans |
|
* | * |
Arrays |
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* |