Dash & Dot: Coordinate Moves with Dash (Gr. 6)
Description
Students will use a Coordinate Grid and point addresses to plan an algorithm for Dash to complete.
Objectives
- Students can write and debug algorithms that includes moves, sounds and lights
- Students can express locations as points on a coordinate grid
- Students can understand forward or backward distances and movements on the coordinate grid
Lesson Procedure
- Class 1: Coordinate Moves Guessing Game (40 minutes)
Curriculum Connections Summary
- Ontario - Mathematics - Algebra (Coding)
- Quebec - Mathematics
- New Brunswick - Mathematics
- Nova Scotia - Mathematics & ICT
- Alberta - Mathematics & ICT
- British Columbia - Mathematics & ADST
- Manitoba - Mathematics
- Prince Edward Island - Mathematics
- Saskatchewan - Mathematics
- Newfoundland & Labrador - Mathematics
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
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