Conditional Design: Sketching Algorithmic Artwork (Gr. 6-8)

Description

In this lesson, students will survey artworks by Conditional Design Group and other new media artists who use algorithms and procedures in their work. Then they will program Cue to draw an abstract, algorithmic artwork using the Sketch Kit.

Objectives

  • Learn about algorithmic art in the context of contemporary art history
  • Program Cue to sketch abstract designs that follow a set of predetermined rules
  • Use variables to change the parameters of an artwork
  • Use random number generators to incorporate elements of randomness in designs

Curriculum Connections Summary

  • Ontario - Mathematics - Algebra (Coding)
  • Quebec - Mathematics
  • New Brunswick - Mathematics
  • Nova Scotia - Mathematics & ICT
  • Alberta - Mathematics, ICT & CTF
  • British Columbia - Mathematics & ADST
  • Manitoba - Mathematics
  • Prince Edward Island - Mathematics
  • Saskatchewan - Mathematics
  • Newfoundland & Labrador - Mathematics
  • Yukon Territories - Follow's B.C.'s Curriculum
  • Northwest Territories - Follows Alberta's Curriculum
  • Nunavut - Follows Alberta's Curriculum


 

Robots and Accessories


Other Supplies

  • Sketch Kit marker attachment (1 per group)
  • Sketch Kit dry erase markers (1 set per group)
  • [optional] Wonder Whiteboard Mat
  • Butcher paper (1 per every 2 groups)
  • Conditional Design Slides
  • Drawing Rules Suggestions
  • Blank paper
  • Coloured markers
  • Index cards
  • Tablets - See Tablet Compatibility

Find Out More


Cue
Cue

Cue is an incredibly clever robot with a witty attitude that’s full of interactive surprises.