Dash & Dot: Biography Timeline STEAM Project (Gr. 4)
Description
Students will work independently or with a partner to research and create a timeline depicting a famous person's life. They will program their robots to travel along the timeline, clearly stating important facts relating to their person's life.
Objectives
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Collaboratively program Dash to tell about a person's life
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Clearly record important facts about their person's life.
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Illustrate their timeline and create an optional costume for Dash to become their person
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Program Dash to tell the story of their person's life using movement, sound, and lights
Lesson Procedure
Class 1: Research (60 minutes)
Class 2: Intro to Dash (60 minutes)
Class 3: Create a timeline (60 minutes)
Class 4: Programming (60 minutes)
Class 5: Sharing & Extensions
Curriculum Connections Summary
- Ontario - Mathematics - Algebra (Coding) & Language
- Quebec - Language
- New Brunswick - Language & Science
- Nova Scotia - Language & ICT
- Alberta - Language & ICT
- British Columbia - Language & ADST
- Manitoba - Language
- Prince Edward Island - Language
- Saskatchewan - Language
- Newfoundland & Labrador - Language
- Yukon Territories - Follow's B.C.'s Curriculum
- Northwest Territories - Follows Alberta's Curriculum
- Nunavut - Follows Alberta's Curriculum
Robots and Accessories
Other Supplies
- Butcher paper
- Pencils
- Meter sticks
- Markers
- Masking or scotch tape
- Colored construction paper and pipe cleaners (for optional Dash costumes)
- Tablets - (See Compatible Devices)
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
- Buy Dash and Dot
- Free Apps for Apple and Android
- Tablet Compatibility
- View All Lessons
- Subscribe for Premium Co-Curricular Lessons
- Start a Robotics Coding Club
- Register for the Worldwide Robotics Competition