A7: Turn Left or Turn Right? (K-1)

Description:

Students will learn how to program Tale-Bot to make a choice between two antonyms by either turning left or right. Students will also experiment with deleting smaller portions of a code rather than the entire program.

Objectives:

  • Learn about the importance of coding and programming
  • Collaborate with other students as they program a Tale-Bot robot
  • Learn how to use the Let and Right turn buttons on Tale-Bot
  • Develop and understanding of antonyms

Curriculum Connections Summary:

  • British Columbia - Applied Design, Skills and Technology; English Language Arts; Science
  • Alberta - English Language Arts; Mathematics; Science
  • Saskatchewan - English Language Arts; Mathematics
  • Manitoba - English Language Arts; Mathematics; Science
  • Ontario - Language; Mathematics; Science
  • Quebec - English Language Arts; Mathematics
  • New Brunswick - English Language Arts; Mathematics
  • Nova Scotia - English Language Arts; Mathematics; ICT
  • Prince Edward Island - English Language Arts; Mathematics; Science
  • Newfoundland and Labrador - English Language Arts; Mathematics; Science
  • Yukon - Applied Design, Skills and Technology; English Language Arts; Science
  • Northwest Territories - Applied Design, Skills and Technology; English Language Arts; Science
  • Nunavut - English Language Arts; Mathematics


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Tale-Bot
Tale-Bot

Hands-on Coding Robot for Early Learners

The screen-free design with command buttons allows the Tale-bot to be appropriate for pre-schoolers and early learners of coding and STEM. The Tale-Bot is a great tool to help teach commands, sequences, and loops, and is equipped with smart interactive technology with instant voice feedback giving the ability to record imaginative storytelling. Tale-Bot is very intuitive to track coding processes and debugging with intelligent indicators for easy learning for pre-schoolers and elementary students.