E6: Assessment - Designing Solutions for the School

Description

Level E, Lesson 6: In this lesson, students will work in small groups, using the Dash robot to solve a school-wide problem. Students will use the Design Thinking Process to design an accessory and code for Dash as a solution(s). Then they will plan, build, test and retest.

Objectives

  • Brainstorm solutions to a classroom problem
  • Demonstrate and use the coding concepts introduced in Level E to program a set of instructions for Dash to follow. This would include: Repeat Until Loops, If/Else Conditionals and Functions
  • Determine and/or clarify the meaning of terminology related to coding and design
  • Apply the steps of the Design Thinking Process to construct a new accessory for Dash
  • Document the Design Thinking Process in their Design Thinking Workbook
  • Explain their ideas to peers and teachers
  • Create an engaging presentation about their design to share with the class

Curriculum Connections Summary

  • Ontario - Mathematics - Algebra (Coding)
  • British Columbia - ADST
  • Alberta - ICT
  • Nova Scotia - ICT


 

Robots and Accessories

Other Supplies

  • Scratch paper
  • Printouts of Design Thinking Workbook (1 per group)
  • Clipboards
  • Pencils (1 per student)
  • Recycled materials (e.g., cardboard, paper plates, spoons, rubber bands, scratch paper, foil, straws, folders)
  • (optional) 1 laptop or desktop per group
  • Tablets - See Tablet Compatibility

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