Nosy Robot (Gr.3-5)
Description
Turn Dash into a pesky little, nosy robot who always wants to know what's going on.
Objectives
To understand that a function incorporates a set of instructions or actions that can be called on over and over again.
Lesson Procedure
In the Nosy Robot, students will program Dash's nosy expressions and actions over a series of 5 challenges. Dash will repeat a series of actions (a wink as a customized eye pattern - open eye lights, close eye lights, open eye lights and a sound), when a conditional is met in the When block. By nesting a set of repeated actions in a function bracket, a Call block will activate this function when the conditional is met, i.e., Object Behind, Hear Voice and Obstacle in Front.
Robots and Accessories
Find Out More
Open their eyes to how the world works, coding ideas into adventures.
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